Conference
aim and objectives:
The 4th International Conference on Software
Methodologies, Tools and Techniques (SoMeT_05)
will take place on September 28-30, 2005,
in (Tokyo, Japan). This event will continue and extend a coming series workshops
on SOMET series to be arranged in Quebec(Canada) on 2006,
and St. Petersburg(Russia) on 2007.
We invite you to participate in SOMET_05 to help build
a forum for exchanging ideas and experiences in the field of new directions
on software development methodologies, and its tools and techniques.
SOMET main contribution is to capture the essence
of the innovations, controversies, challenges, and possible solutions of
the software industry. To look on theories of innovative software, that
can stimulate academic research on software science to initiate mutual
connection between experience and theory. This workshop is an opportunity
for us in the software science community to think about where we are and
today and where we are going.
In this workshop may be, there will be also, some presentations
on the results of Lyee International research project, oriented for new
software generation techniques based on Lyee technology and sponsored by
a major Japanese Industry on software methodologies and technologies.
The area of this workshop, will emphasis
on but not limited:
- Requirement engineering and requirement
elicitation, and its tools,
- Software methodologies, and tools for robust, reliable,
non-fragile software design.
- Lyee oriented software techniques, and its legacy
systems
- Automatic software generation versus reuse, and legacy
systems, source code analysis and manipulation,
- Software quality and process assessment,
- Intelligent software systems design, and software evolution
techniques,
- Software optimization and formal methods,
- Static and dynamic analysis on software performance
model, and software maintenance,
- End-user programming environment, User-centered Adoption-Centric
Reengineering techniques
- Ontology, cognitive models and philosophical aspects
on software design,
- Software design through interaction, and precognitive
software techniques for interactive software entertainment applications,
- Business oriented software application models,
- Software Engineering models, and formal techniques
for software representation, software testing and validation,
- Aspect oriented programming,
- and others software engineering disciplines,
The workshop program will be based on invited talks revised by the program
committee members. Those invited technical papers will describe innovative
and significant work in the research and practice of software science.
The papers will be reviewed to check the quality of the papers, their presentation
and their relevance to the workshop. The review will be done by the help
of the program committee members. We will ask the respective authors of the
accepted papers to make (if any) some modifications to increase the technical
value of the papers presentation. So we appeal to the respective authors
to collaborate as possible for such transactions to meet the suggested deadlines
for proceedings publications. The suggestions of the PC to the invited speakers
will be advisory.
Click of
Submission details for more details of deadlines and how to
submit your paper:
Click here on
more other details.
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